Name: The Acolytes I am speaking to Redruum, leader of the Acolytes. Who are the Acolytes? We will be a mature and very active guild that will make a name for
ourselves within Hyboria! We also plan on participating in guild/solo
pvp as much as we can and take down our enemies without looking back!
We are also going to participate in PVE and the continuation of the AoC
storyline which will involve some RP'ing which is not mandatory.
Basically we are going to do everything AoC has to offer. I feel that
if you limit your guild only to pvp then you are going to miss sooo
much of the content for AoC. Since the Acolytes are letting all races and classes into the guild
we will lean more towards the neutral side of things and set certain
objectives for our guild to become as successful as we can be within
Hyboria. We will definitely not PK people for no good reason. We go
after other players only if they have done wrong to one of our members
or they are in the way of us accomplishing one of our objectives. We expect Acolyte members will treat each other in a courteous and
respectful manner at all times. People join this guild to help one
another and form lasting friendships; therefore, it can only be assumed
that a friendly attitude is desired towards fellow guildmates and
allies. What is unique about the Acolytes? What servers are you gunning for? How do you look on interaction with other guilds? How is the Acolytes structured socially (ranks, groups...)? Ethereal Erudite Enlightened As you can see this rank will be quite crucial to the Acolytes! Of
course the Erudites and Ethereal will be doing things like this for the
guild as well, but we do not want any of our members to feel like there
is nothing to do within the game. We have already established a decent
sized membership, and we can only predict more growth along these
lines. We are counting on the people within this rank to help us with
the everyday workings and guidance of the guild. Disciple Adept Apprentice We also realize that crafting is going to play a huge role in guilds
for Age of Conan. Below is the structure for our crafting side of the
guild. We will have an Elder Crafter which will be the head of the five
masters of Weaponsmithing, Armorsmithing, Gemcutting, Alchemy, and
Architecture. The Eldar Crafter must take up the Crafter prestige class. Any other
members that take up the crafter prestige class will work with the
Elder Crafter of the Acolytes. If you take up any of the other prestige
classes and decide to work with crafting as well then you will work
with the master of your craft. At this time we realize that when the game begins everyone will be
on the same playing field when it comes to knowledge, but we're trying
to set some ground work for the future that we can work with and we
think would be helpful for someone new to the guild and wants to learn
how to take up weaponsmithing for example. Elder Crafter of The Acolytes What is your take on in-game taxes and loot distribution? We are definitely a need before greed type of guild so we are going
to make sure that the people that need the loot will get it. We also
plan on stockpiling items, resources, etc. in our guild bank for new
and current members to use as they grow in levels. We will try and hand
down items the best we can. The only thing we ask is that if an item
was handed down to you, when you are finished with it return it back to
the bank so someone else may use it when you no longer can. Of course
if the item was not handed down to you, you are free to do whatever you
wish with it! What excites you most about Age of Conan? How are you planning on communicating in-game (raids, sieges etc...)? What are you looking for in a potential member? What do you expect from members (in-game or forum activity)? And finally, How to apply? Final words from Redruum:
Play Orientation: PVP/PVE/RP
Role Playing: Encouraged, but not mandatory by any means.
Guild Size: Very Large (>200 members) and growing
Time Zone: US Servers(Although we have members from the US, EU, Norway, and Australia)
Communication: Our Forums, Ventrilo and TeamSpeak
Guild Hall Thread: http://forums.ageofconan.com/showthread.php?t=4322
Web Site: http://www.the-acolytes.com/
here we go:
The Acolytes is a guild
forming for the greatest upcoming mmo to date, Age of Conan! We know
that the release of AoC is quite a ways off, but we a great core
started so we will be prepared to take on the world of Hyboria and
whatever it may throw at us.
The Acolytes
require that all members be of the age 17+ by the release of the game.
We want to provide a mature atmosphere for our members to enjoy the
game how they see fit. We also require that you choose a name for your
character that will sound like it would fit into the time that takes
place within Hyboria. Once you hang around our forums for a bit you
will realize what a great group of people we have within this guild
already which plans to accomplish whatever we wish within AoC! I also
think that we will be unique since we as a guild want to experience
everything AoC has to offer instead of being just a pvp guild or just a
pve guild. Everyone wants to enjoy the game and with our numbers we can
make that easier for our members to enjoy the game how they wish. If
people are enjoying their time while playing AoC they will want to play
as much as possible and it will not feel like a job to log in everyday.
We will be on
a PVP-RP server assuming one will exist at launch. We are going to be a
strong PVP guild, but at the same time partake in everything else Age
of Conan has to offer with PVE and try to continue on the AoC storyline
the best we can.
We
of course will not form any alliances of any sort until we get in game.
Once we are in game we will play it by ear to determine who our enemies
and allies shall be. We plan on being a very self sufficient guild in
Hyboria, but if the need arises to take up arms with another guild we
shall evaluate the situation and choose our choice wisely.
We
have 6 ranks for the battle side of the guild. That may not sound like
allot, but the rank of Enlightened will branch out to various
responsibilities within the guild as you will read below. Of course all
of this can be found at http://www.the-acolytes.com/ as well.
The Ethereal should be a person that is making
sure the overall well being of the guild is at it's full potential and
to make sure the guild continues to progress to whatever greatness that
it can achieve with the resources available.
The Erudite's are the foundation of the Acolytes.
The rest of the guild can depend on the Erudite's to be there for them.
Once the game launches each Erudite will have some sort of specialty,
be it recruitment, battle plans, resource management, etc. The rest of
the guild can come to the Erudite's with any suggestion or complaints
that they have. All big decisions regarding the guild will be discussed
between the Erudite's and the Ethereal and of course we will always
take into consideration what the entire guild feels. Because the
Acolytes are nothing without it's members!
This rank will take full advantage of the
great natural leaders we have within this guild. Sub ranks among the
Enlightened will help to improve and expand the overall leadership of
the guild. For example, people within this rank may be primarily
dedicated to the bookkeeping duties of a treasurer, assisting newer
members with any questions they may have, or having the responsibility
of planning and/or leading major raids or sieges. If they are very well
versed within their particular game class they may be considered as
class officers.
The Disciple is a veteran member of the Acolyte's
that has proven that he/she has gone out of their way to make sure the
Acolytes are the best that they can be! Depending on the mechanics of
the game we shall also have certain Disciple's keep an eye on whatever
land masses we obtain through battle.
The Adept is recognized as a full member of the
Acolytes after the two weeks of recruitment time has passed and have
made a good effort to be part of the Acolytes. Also, obtaining Adept
status allows access to the guild resources within the guild bank.
The Apprentice is a person that just joins the
Acolytes and must endure the two week recruitment period to display
his/her loyalty to the rest of the Acolytes. The Apprentice will not
have access to the guild resources at this time for precautionary
measures.
What is your take on player cities?
That
will be one of our first main objectives is to raise our player city as
quickly and efficiently as we can. We can only assume there are going
to be great guild bonuses for having a large player city so we intend
to build that as quickly as we can so the members of our guild can
benefit from it. We will of course try to maintain a Battle Keep in the
Border Kingdom's as well.
We
will wait and see how that plays out within the game. We are not sure
if there will be a need for in-game taxes, but if there is a need I can
promise it will not be a substantial amount that would effect anyone's
character.
The
overall feel and look of the game is what excites me personally. This
will be a new mmo that is not like every other mmo with dwarves and
elves in it. The combat system should definitely be something new and
unique which everyone should enjoy. Also, they are handling crafting
levels a bit differently then other mmo's where you have to grind out
items to gain levels. You will actually have to do quests to rise up
the crafting tree which has the potential to be great!
We
strongly suggest, but do not require voice chat for members. We do on
the other hand require that anyone leading a part of a major battle
have it (IE, a squad commander in a defending siege.) Since AoC is
going to be very formation based where the leader of the formation
pretty much controls the direction of everyone within that formation,
we felt it was crucial for the formation leaders to be on voicechat. We
currently have a Teamspeak server running, but may end up moving to
Ventrilo before all is said and done.
We
are looking for mature players who are willing to join the Acolytes. We
want people who love to play mmo's and want to have fun while playing!
The Acolytes also require that you have somewhat of a unique name when
you enter into the world of Hyboria. Names with numbers and phrases
will not be allowed, other then that let your imagination run wild! We
encourage our members to be on as much as they can to help progress
their character and the guild. We will have alot of members that are on
alot, but we realize there are more important things in life then Age
of Conan. We want our members to enjoy themselves while they are
immersing themselves in AoC. If our guild can accomplish that, people
will want to be around as much as possible.
We
just ask that all members will respect their fellow guildmates and/or
alliances the Acolytes form in the future. A respectable tone will be
required in the forums and in the game, no personal assaults will be
tolerated, i.e. flaming and harassment. We have spent a great deal of
time gaining respect and building a creditable image amongst the AoC
community. Remember that when you wear our name and colors, your
actions reflect upon the rest of your guildmates. We will call members
to account for any overt actions they commit, both in game and out,
good and bad. If in doubt, ask an officer. Other then that we just want
all of our members to enjoy the game.
The easiest way is to visit www.the-acolytes.com/
and follow the links to our forums to post a membership application. We
will review the application fairly quickly with an answer. We do not
feel the need to make people wait for weeks to find out if they are in
or not, we just feel that is unnecessary.
We would like to thank
AoC Warcry for spotlighting our guild. All of our members are excited
to get in game and start enjoying the content with all of the other
guilds as well! It should be a next generation MMO which I believe
allot of people are looking for. I can promise you that you will run
into some Acolytes drunk in the bar, so pull up a chair because the
next drink is on us!